Shadow Labyrinth is a level 70 dungeon inside Auchindoun in Terokkar Forest in The Burning Crusade Classic. This guide covers the Shadow Labyrinth entrance location, key requirements, quests, bosses, and Heroic mode tips to help you clear the dungeon efficiently.
Shadow Labyrinth is part of the Auchindoun dungeon set — you may also want: Mana-Tombs, Auchenai Crypts, and Sethekk Halls. For all dungeon guides, visit the TBC Classic Dungeon Hub.
Shadow Labyrinth Dungeon Overview
Quick facts
How to Get to Shadow Labyrinth
Shadow Labyrinth is one of four instances in the Auchindoun hub. You’ll find the entrance in Terokkar Forest at 39, 73, on the south side of the Ring of Observance.


Shadow Labyrinth Key
To enter Shadow Labyrinth, only one person in your group needs 27991 to open the gate in front of the instance entrance. A Level 70 Rogue with 350 Lockpicking can also open the gate.
The key is looted from 187372, a chest found beside the final boss of Sethekk Halls.
Heroic Shadow Labyrinth Requirements
To enter Heroic, you need Level 70 and Revered with Lower City. Purchase the Heroic key 30633 from the quartermaster 21655.
Every Heroic boss drops 29434 (turn in to G’eras in Shattrath for epic rewards), and the final boss guarantees 23572.
When your faction controls the The Bone Waste towers in Terrokar Forest, you will gain the Blessing of Auchindoun buff, which allows players to collect Spirit Shards from bosses in Auchindoun dungeons. These can be redeemed with Spirit Sage Zran in Allerian Stronghold (Alliance) / Spirit Sage Gartok in Stonebreaker Hold (Horde) for items, gems, and gear.
Shadow Labyrinth Quests
This video walkthrough shows where to pick up every Shadow Labyrinth quest before entering the dungeon and inside Shadow Labyrinth in TBC Classic.
The written quest list below covers all Alliance and Horde Shadow Labyrinth quests, including prerequisites and where each quest is completed.
Also in Auchindoun: Mana-Tombs • Auchenai Crypts • Sethekk Halls
Alliance / Horde: Steal the Warlock Plans
Quest: 10091 (follow-up to 10178)
Start: 18891 inside the instance
Turn in: 18893 in Shattrath City
Objective: collect 5 27480 from
182940 around the dungeon
Rewards (choose one):
28174,
28170,
28171,
28167
Alliance / Horde: Destroy Murmur
Quest: 10095
Start: 182947 (below Vorpil’s platform)
Objective: defeat 18708
Rewards (choose one):
28179,
28178,
28177,
28176
Alliance / Horde: Altruis chain step
Quest: 10649 (follow-up to 10646)
Start: 18417 in Nagrand
Objective: loot 30808 from
18667, then return to Altruis
Alliance / Horde: Anti-demon weapon chain step
Quest: 10666
Objective: loot 30827 from
18732 and return to
21465
Alliance / Horde: Karazhan attunement step
Quest: 9831 (3rd step; chain begins with 9826)
Start: 17613 in Deadwind Pass
Objective: loot 24514 from an Arcane Container near Murmur
Bosses
Ambassador Hellmaw
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Strategy
This is a fairly simple encounter; ranged should stay as far away as possible, and the tank should face Hellmaw away from the party to avoid splashing 33547. Be ready for fear and keep the fight away from nearby trash.
Heroic notes: He will enrage after 3 minutes.
Abilities
Blackheart the Inciter
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Strategy
His Incite Chaos (33676) mind-controls the entire party for 15 seconds and wipes threat. You can’t dispel it, so plan around it: avoid stacking, and give the tank a moment to rebuild threat after it ends.
Heroic notes: Increased health and damage output.
Abilities
Grandmaster Vorpil
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Strategy
Move out of Rain of Fire and prepare for heavy AoE from Shadow Bolt Volley. He summons Voidwalkers with Draw Shadows; kill them before they reach Vorpil or they will explode and heal him.
Heroic notes: Gains Banish (33841), temporarily removing a player.
Abilities
Murmur
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Strategy
Murmur starts at 40% health and is stationary. Spread out around his circle. Heal targets of Murmur’s Touch and keep everyone at least 10 yards away from them before it explodes. When you see the “Murmur draws energy from the air…” emote, run 35+ yards away to avoid Sonic Boom, then reset positions.
Heroic notes: Gains Sonic Shock (38796), pressuring players to stay within 35 yards most of the time. For Sonic Boom, run out, then immediately run back in.
Abilities
Shadow Labyrinth Normal Loot in TBC Classic
Normal Mode Shadow Labyrinth has a large range of gear, great for gearing freshly leveled characters.
| Accessories Drops | ||
| Slot | Item | Boss |
| Neck | 28134 | Blackheart |
| Back | 27892 | Blackheart |
| Cloth Drops | ||
| Hands | 27889 | Hellmaw |
| Shoulders | 27775 | Grandmaster Vorpil |
| Chest | 28230 | Murmur |
| Chest | 28232 | Murmur |
| Feet | 27902 | Murmur |
| Shoulders | 27778 | Murmur |
| Leather Drops | ||
| Hands | 27468 | Blackheart |
| Legs | 27908 | Murmur |
| Mail Drops | ||
| Head | 27888 | Hellmaw |
| Chest | 27912 | Murmur |
| Legs | 27909 | Murmur |
| Plate Drops | ||
| Feet | 27884 | Hellmaw |
| Legs | 27893 | Blackheart |
| Chest | 27897 | Grandmaster Vorpil |
| Shoulders | 27803 | Murmur |
| One-Handed Weapon Drops | |||
| Type | Stat | Item | Boss |
| Mace | Haste | 27901 | Grandmaster Vorpil |
| Sword | Intellect | 27905 | Murmur |
| Dagger | Attack Power | 27913 | Murmur |
| Two-Handed Weapon Drops | |||
| Polearm | Agility | 27903 | Murmur |
| Ranged Weapon Drops | |||
| Gun | Attack Power | 27898 | Grandmaster Vorpil |
| Wand | Stamina | 27890 | Blackheart |
| Off-Hand and Shield Drops | |||
| Shield | Stamina | 27887 | Hellmaw |
| Shield | Intellect | 27910 | Murmur |
| Misc Drops | ||
| Slot | Item | Boss |
| Trinket | 27891 | Blackheart |
| Trinket | 27900 | Grandmaster Vorpil |
| Relic | 27886 | Hellmaw |
| Recipe | 25728 | Blackheart |
| Recipe | 24309 | Murmur |
Shadow Labyrinth Heroic Loot in TBC Classic
Loot from Heroic Mode Shadow Labyrinth is largely the same as from Normal Mode, but the final boss has additional Epic items available, as well as Primal Nether.
| Accessories Drops | ||
| Neck | 28134 | Blackheart |
| Back | 27892 | Blackheart |
| Cloth Drops | ||
| Hands | 27889 | Hellmaw |
| Shoulders | 27775 | Grandmaster Vorpil |
| Chest | 28230 | Murmur |
| Chest | 28232 | Murmur |
| Feet | 27902 | Murmur |
| Shoulders | 27778 | Murmur |
| Legs | 30532 | Murmur |
| Leather Drops | ||
| Hands | 27468 | Blackheart |
| Legs | 27908 | Murmur |
| Hands | 29357 | Murmur |
| Mail Drops | ||
| Head | 27888 | Hellmaw |
| Chest | 27912 | Murmur |
| Legs | 27909 | Murmur |
| Waist | 29261 | Murmur |
| Plate Drops | ||
| Feet | 27884 | Hellmaw |
| Legs | 27893 | Blackheart |
| Chest | 27897 | Grandmaster Vorpil |
| Shoulders | 27803 | Murmur |
| One-Handed Weapon Drops | |||
| Mace | Haste | 27901 | Grandmaster Vorpil |
| Sword | Intellect | 27905 | Murmur |
| Dagger | Attack Power | 27913 | Murmur |
| Mace | Healing Power | 29353 | Murmur |
| Two-Handed Weapon Drops | |||
| Polearm | Agility | 27903 | Murmur |
| Ranged Weapon Drops | |||
| Gun | Attack Power | 27898 | Grandmaster Vorpil |
| Wand | Stamina | 27890 | Blackheart |
| Off-Hand and Shield Drops | |||
| Shield | Stamina | 27887 | Hellmaw |
| Shield | Intellect | 27910 | Murmur |
| Misc Drops | ||
| Trinket | 27891 | Blackheart |
| Trinket | 27900 | Grandmaster Vorpil |
| Relic | 27886 | Hellmaw |
| Recipe | 25728 | Blackheart |
| Recipe | 24309 | Murmur |
| Gem | 30559 | Any boss |
| Gem | 30563 | Any boss |
| Gem | 30560 | Any boss |
| Crafting | 23572 | Murmur |
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Shadow Labyrinth FAQ
What level is Shadow Labyrinth?
Shadow Labyrinth is designed for level 70 players in TBC Classic (you can typically enter starting at level 65).
Where is Shadow Labyrinth located?
Shadow Labyrinth is inside the Auchindoun hub in Terokkar Forest, Outland (entrance around 39, 71).
Do you need a key for Shadow Labyrinth?
Yes. One person in the group needs the Shadow Labyrinth Key (27991) to open the gate, or a Rogue with 350 Lockpicking can unlock it.
What rep is needed for Heroic Shadow Labyrinth?
You need Revered with Lower City and the Heroic key (30633).
How many bosses are in Shadow Labyrinth?
Shadow Labyrinth has four bosses: Ambassador Hellmaw, Blackheart the Inciter, Grandmaster Vorpil, and Murmur.